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Nov 1, 2025 – Oct 25, 2026 · 439 decks · 54 events · updated Oct 25

Old School

Tron

Share

0.7%

of decks · #49 of 102

vs Nov 2024 – Oct 2025

−0.3pts (within normal variation)

was 1.0%

Results

3

0 wins · Nov 2025 – Oct 2026

Key cards · share of lists, copies when played

  • Rocket Launcher, art by Pete Venters

    Rocket Launcher100% of lists · 2.0×

  • Candelabra of Tawnos, art by Douglas Shuler

    Candelabra of Tawnos100% of lists · 2.0×

  • Juggernaut, art by Dan Frazier

    Juggernaut100% of lists · 3.3×

  • Howling Mine, art by Mark Poole

    Howling Mine100% of lists · 2.7×

  • Winter Orb, art by Mark Tedin

    Winter Orb100% of lists · 3.3×

  • Relic Barrier, art by Harold McNeill

    Relic Barrier100% of lists · 3.7×

Share of lists playing each card main deck, and copies when played. Card art by Pete Venters, Douglas Shuler, Dan Frazier, Mark Poole, Mark Tedin, Harold McNeill; images from Scryfall, ©Wizards of the Coast.

What changed

Main deck · last 16 quarters

Too few card lists to tell yet: What changed compares the earliest, middle and latest third of the lists, and needs 30 or more over at least 6 quarters.

Share of the field

Monthly share of decks, Nov 2024 – Oct 2026; the shaded band is the selected range.

View as table
Tron share of the field by month
MonthShare
Nov 20241.9%
Dec 20240.0%
Jan 20250.0%
Feb 20254.2%
Mar 20250.0%
Apr 20250.0%
May 20250.0%
Jun 20250.0%
Jul 20251.9%
Aug 20250.0%
Sep 20250.0%
Oct 20252.4%
Nov 20250.0%
Dec 20250.0%
Jan 20260.0%
Feb 20260.0%
Mar 20260.0%
Apr 20263.1%
May 20260.0%
Jun 20264.2%
Jul 20263.3%
Aug 20260.0%
Sep 20260.0%
Oct 20260.0%

The list over time

Share of Tron lists playing each card (main deck), by quarter (last 16 quarters). Cards that moved most are on top; basic lands are left out.

Tron main deck: % of lists playing each card, Q1 2023 – Q4 2026. Rows grouped Moving, Flex and Core; n = card lists per quarter.
2023202420252026
CardQ1n=1Q2n=0Q3n=0Q4n=0Q1n=0Q2n=0Q3n=0Q4n=1Q1n=1Q2n=0Q3n=1Q4n=1Q1n=0Q2n=2Q3n=1Q4n=01stlast third
Moving · inclusion swung by 20+ points between thirds of the lists
Strip Mine0––––––00–100100–1000–+67 (beyond normal variation)
Tawnos's Coffin0––––––00–100100–1000–+67 (beyond normal variation)
Tetravus0––––––00–100100–1000–+67 (beyond normal variation)
Icy Manipulator0––––––1000–100100–100100–+67 (beyond normal variation)
Rocket Launcher0––––––1000–100100–100100–+67 (beyond normal variation)
Desert0––––––1000–100100–50100–+33 (beyond normal variation)
Brass Man100––––––00–00–1000–+33 (beyond normal variation)
Candelabra of Tawnos0––––––100100–100100–100100–+33 (beyond normal variation)
Chaos Orb0––––––100100–100100–100100–+33 (beyond normal variation)
Howling Mine100––––––1000–100100–100100–+33 (beyond normal variation)
Juggernaut0––––––100100–100100–100100–+33 (beyond normal variation)
Mishra's Workshop0––––––100100–100100–100100–+33 (beyond normal variation)
Relic Barrier100––––––1000–100100–100100–+33 (beyond normal variation)
Sol Ring100––––––0100–100100–100100–+33 (beyond normal variation)
Su-Chi0––––––100100–100100–100100–+33 (beyond normal variation)
Winter Orb100––––––1000–100100–100100–+33 (beyond normal variation)
Mishra's Factory100––––––1000–100100–50100–±0
Disrupting Scepter0––––––00–100100–00–±0
Black Lotus0––––––0100–00–500–±0
Black Vise0––––––1000–00–0100–±0
Library of Alexandria0––––––0100–00–500–±0
Mox Emerald0––––––0100–00–500–±0
Mox Jet0––––––0100–00–500–±0
Mox Pearl0––––––0100–00–500–±0
Mox Ruby0––––––0100–00–500–±0
Mox Sapphire0––––––0100–00–500–±0
Ancestral Recall0––––––0100–00–00–−33 (beyond normal variation)
City of Brass0––––––0100–00–00–−33 (beyond normal variation)
Drain Life100––––––00–00–00–−33 (beyond normal variation)
Fellwar Stone0––––––0100–00–00–−33 (beyond normal variation)
Fireball0––––––0100–00–00–−33 (beyond normal variation)
Flash Counter0––––––0100–00–00–−33 (beyond normal variation)
Initiates of the Ebon Hand100––––––00–00–00–−33 (beyond normal variation)
Jayemdae Tome0––––––0100–00–00–−33 (beyond normal variation)
Mana Vault0––––––0100–00–00–−33 (beyond normal variation)
Mind Twist100––––––00–00–00–−33 (beyond normal variation)
Nevinyrral's Disk0––––––0100–00–00–−33 (beyond normal variation)
Power Sink0––––––0100–00–00–−33 (beyond normal variation)
Sengir Vampire100––––––00–00–00–−33 (beyond normal variation)
Sorceress Queen100––––––00–00–00–−33 (beyond normal variation)
Terror100––––––00–00–00–−33 (beyond normal variation)
Time Walk0––––––0100–00–00–−33 (beyond normal variation)
Timetwister0––––––0100–00–00–−33 (beyond normal variation)
Underground Sea0––––––0100–00–00–−33 (beyond normal variation)
Urborg100––––––00–00–00–−33 (beyond normal variation)
Volcanic Island0––––––0100–00–00–−33 (beyond normal variation)
Wheel of Fortune0––––––0100–00–00–−33 (beyond normal variation)
Xenic Poltergeist100––––––00–00–00–−33 (beyond normal variation)
Demonic Tutor100––––––0100–00–00–−67 (beyond normal variation)

Core · in at least 84% of lists every third of the lists · 4 cards · show as rows

0%100% of listsn = card lists that quarter (dimmed under 10; quarters under 3 have a dashed edge). Rows are grouped, and the change read, on thirds of the lists. Select a cell to see those decks.

Results 3

Nov 2025 – Oct 2026

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